Game design course project featuring for COMP3421 a PC/VR compatible golf game that won top 10 games award.
University project involving a backpack with active suspension and energy harvesting capabilities.
Breadboard graphics processing unit based on the Ben Eater's graphics card series on youtube.
This project uses a graphics programming technique called sphere marching with custom-made distance functions.
GPGPU simulating the acellular slime mold species, Physarum polycephalum. It demonstrates how complexity in life can arise from following a few simple rules.
Grass simulation done in unity using, tessellation and geometry shaders. The grass' appearance is inspired by Hoyoverse's Genshin Impact.
Homemade power meter made using hall effect sensors and an ESP-32.
Particle simulation using vertex transformations in GLSL where you can click and drag around to make particles follow your cursor.